Well… it’s done… After these last few months of coding and testing, today I submitted the finished game to Apple…
Update: Had to re-submit it to add support for iOS6 and the new devices with the longer screen, but it does work very well with the new screen size!
I’ve been working on finishing my first iOS game lately and I think I’ve reach the point where I’m pretty happy with the results. Now I’ll start testing it with friends and family who own Apple devices.
For the last couple of weeks I’ve been working on a new game for iOS. it doesn’t have a name yet (ideas are welcomed…) but it’s basically a Space War type of game where two (and maybe up to four) players fight it off with their space ships.