Update for Star Brawl released: iCade and GameDock support.

Update: The update has been released. if you’ve got an iCade, go get it now!

I’ve released my latest update to Vector Star Brawl. The update adds iCade support for one or two players (and 2 player games work really well this way!).

I’ve also added full support for the upcoming Gamedock controllers, so the game also plays on an external display.

Note that in order to use an external display you need to have an external controller (iCade or Gamedock). At this time, touch controls are disabled when using an external display.

Out Now: PIECEPACK iPad App

Edit: My piecepack iPad app is out now. Availability may vary per region, but between tonight and tomorrow night it should be out everywhere. Get it here.

Here’s a short video demo of my upcoming boardgame app: piecepack

Coming soon to the Apple Appstore.

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Why Vector Star Brawl? A little bit about the game…

Now that my first iOS game is done, I wanted to explain a bit about why I decided to make this game and why I made it the way it is. Just to explain a little bit about what went on before and during development…

I’m a big fan of retro gaming (it wasn’t called retro when I was a kid, of course) mostly because those are the kind of games that were done at a time where graphics weren’t too powerful and so you had to focus on gameplay. I’m specially fond of vector games such as Asteroids, and many of the other games of its time… The technology behind those games was very different and used monitors that worked in a totally different way, actually drawing all the lines instead of drawing a raster image with horizontal lines like normal TVs do. This meant that there weren’t any pixelation problems. The resolution was perfect… Continue reading