Download it here
My newest app, Cards Table has been released. You can download it here.
It’s similar to my piecepack app but with regular cards instead. You can use it to play almost any card game or solitaire. It doesn’t enforce rules, it just simulates a card deck and a few other pieces so people can use the iPad to play any game.
I’ve updated my new app, Cards Table to make the interface faster and more responsive but also to add some nice features that are more relevant to card games. Hopefully it will be approved soon…
As of today I’ve started experimenting with Ads for my free games. My new game Cards Table will be the first one. It will have a full screen ad each time the app is started. Vector Star Brawl has been updated with the same system too.
The ads won’t be very intrusive and will give you all the chance of supporting my work. Eventually I will add payed versions of my games without ads.
Recently I got an excellent review for my piecepack app asking for a similar app for a standard deck of cards.
“This is an awesome app. It does everything you could want it to do for a Piecepack app. I just wish there were an app this good for regular cards! I really love the semi-snapping feature – when pieces are close to each other, they kind of snap together. And the save and load table layouts is perfect. I can’t think of anything to add. Perfect!”
So I got to work and yesterday submitted it to the App Store. It uses the wonderful public domain images from Byron Knoll and works pretty much the same as the piecepack app. I even left the dice and pawns in just in case they turn to be useful in some games… the piecepack coins became just regular markers which can be used for scoring.
Update: The update has been released. if you’ve got an iCade, go get it now!
I’ve released my latest update to Vector Star Brawl. The update adds iCade support for one or two players (and 2 player games work really well this way!).
I’ve also added full support for the upcoming Gamedock controllers, so the game also plays on an external display.
The update to Vector Star Brawl was accepted today. It corrects some problems with GameCenter achievements and adds an important feature, especially if your iOS device is older: an option to lower the screen resolution.
Now that my first iOS game is done, I wanted to explain a bit about why I decided to make this game and why I made it the way it is. Just to explain a little bit about what went on before and during development…
I’m a big fan of retro gaming (it wasn’t called retro when I was a kid, of course) mostly because those are the kind of games that were done at a time where graphics weren’t too powerful and so you had to focus on gameplay. I’m specially fond of vector games such as Asteroids, and many of the other games of its time… The technology behind those games was very different and used monitors that worked in a totally different way, actually drawing all the lines instead of drawing a raster image with horizontal lines like normal TVs do. This meant that there weren’t any pixelation problems. The resolution was perfect… Continue reading